Dantil
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Post by Dantil on Jan 5, 2007 15:55:51 GMT -5
Oh, good point. I mean, even in the "Foggy/ashy/snowy" game Silent Hill there's more monsters..=o
And if Fatal Frame gets screwed up [aka, Resident Evil one level. Nothing to do with the games, really. I cried.] I will start to bawl. I will cry in the movie theater, I swear. XD I mean, I'd even settle for something around SH-movie..'Cause at least it used some stuff from the game. =p Heh.
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nakedfish
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Post by nakedfish on Jan 5, 2007 21:02:39 GMT -5
I agree, spookythings. Not about the Nurses being sexy, but that zombies should've been roaming the streets. What happened to those flying pterodactyl things from Silent Hill 1 the game? And the dogs.
There were like 2 instances where any were found on the street, not including Pyramid Heads display of affection on the steps of the church. I cannot have been the only one thinking "Git in that there Church girl!" when the sirens started going and Rose just stood there!
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Post by PrinceJoshua on Jan 5, 2007 22:37:42 GMT -5
Oh, good point. I mean, even in the "Foggy/ashy/snowy" game Silent Hill there's more monsters..=o *grumbles* Thats not even supposed to be ash. Another thing they screwed up. -_-
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Post by sataninheels on Jan 6, 2007 1:29:26 GMT -5
Oh, good point. I mean, even in the "Foggy/ashy/snowy" game Silent Hill there's more monsters..=o *grumbles* Thats not even supposed to be ash. Another thing they screwed up. -_- True that. I wish they just sticked with the good old thick fog and eerie atmosphere. And I agree that the monsters should've roamed the streets like in all the installments of the series rather than having them stay in one specific area.
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Post by PrinceJoshua on Jan 6, 2007 1:46:18 GMT -5
*grumbles* Thats not even supposed to be ash. Another thing they screwed up. -_- True that. I wish they just sticked with the good old thick fog and eerie atmosphere. And I agree that the monsters should've roamed the streets like in all the installments of the series rather than having them stay in one specific area. What I also liked was that in the first SH game it was snowing. It wasn't snowing hard and it wasn't cold enough to stick to the ground. The fog and snow combined gave it a real creepy atmosphere.
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Dantil
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Post by Dantil on Jan 6, 2007 18:24:14 GMT -5
The ash:
It could have been worse. While it was wrong, yes, at least it LOOKED almost right, and it did tie in with the story.
I miss the usual fog though. XP Heh.
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bucketknight
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Post by bucketknight on Jan 6, 2007 18:37:44 GMT -5
Well, the movie was for the general public, not just fans (no matter what the director says). If the whole thing was in fog, it's not very interesting to watch. A non-SH player would expect a monster to jump out, but after watching 3 hours and seeing nothing, it'll bore people to death. I'm willing to bet even SH fans would find the movie boring if it was shrouded in fog, watching and playing is a whole different experience.
(Note: I've only played SH2 up to the hospital and never saw the movie, so take my comments with a grain of salt)
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Post by spookythings on Jan 6, 2007 21:34:17 GMT -5
inclined to agree with you bucketknight, but it just annoys me even more about the lack of monsters. covering the movie in fog would have been fine (fog scares the hell out of me, anyway) but you're right that there would have been nothing more than fog because apparently all of silent hill's monsters were on vacation during rose's visit, leaving about 4 patients, pyramid head, pyramid head's mutant fleas, some gray children, and a small gang of shimmying nurses. all of which you see for maybe 30 seconds of the entire movie, with the exception of pyramid head, who you see for maybe 35 seconds. zzz.
but even little things + fog would have been more appealing/creepy, like that part in silent hill 2 when you walk by a van and a monster scuttles out from one patch of fog to another - i almost had a stroke when that happened.
it didn't have to be a great big resident evil-esque combat sequence, but actually having rose running from something (especially with nothing but a flashlight) would have added a great deal of suspense, rather than rose wandering aimessly through abandoned buildings.
i also think that the fact that there was no virtually no swearing (i can only think of two instances, two very good instances, where the f-bomb was dropped and that was it) and everyone was fully clothed didn't help. i personally didn't mind - nor do i mind when a movie is one big scantily clad four lettered word - but i do believe that at present, the horror genre's formula of choice is naked people + drugs + blood + swearing + more naked people - plot = blockbuster.
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Dantil
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Post by Dantil on Jan 6, 2007 21:48:51 GMT -5
but even little things + fog would have been more appealing/creepy, like that part in silent hill 2 when you walk by a van and a monster scuttles out from one patch of fog to another - i almost had a stroke when that happened. AGREE'D. I would've enjoyed that in the film. Even though it scared me in-game, it made for a good experience.
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bucketknight
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Post by bucketknight on Jan 6, 2007 22:41:37 GMT -5
The big problem with horror movies is that they rarely are truly scary beyond the cat jumping from the closet short fright. I've never been truly scared in a movie. On the flip side, I've been scared much more in games. I think it's because in a movie, you're watching someone, but in a game, you ARE that person. It's even more scary when in FPS, when you really ARE that person (like I haven't ranted enough about this ;D). Plus, in a game, you get hours to invest in your character and the mood, whereas a movie needs the obligatory 30 minutes of setup, which is usually some 33% of the movie. Again, I've not seen SH the movie, but I doubt it is going to scare me as much as SH2 the game, even while I was cursing the crappy fight system. That's probably why a lot more horror movies are going towards the Hostel method. It's easier to gross people out with mutilation and torture than it is to create a truly scary story where anticipation is the scariest element. (Wow, that was a mouthful in a thread about a movie I never saw based on a game I never played )
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Post by spookythings on Jan 6, 2007 23:00:56 GMT -5
oh, don't even get me started on how much i hated hostel.
yeah, don't go into 'silent hill' expecting to be scared. go into with all the patience you can muster, its a looooong trip. its still good (in my opinion) but the more we discuss its shortcomings, the less rabid fangirly i feel about it.
i'm never actually scared during movies either, its when the movie is over and i'm sitting there alone in a dark room with mysterious shadows jumping around the walls that all of a sudden ghosts and all things frightening and unpleasant suddenly seem completely plausible.
i'm waaaaaaaaaaay too much of a panty-waist to do anything in fps mode, though. i'm getting nervous just talking/thinking about it.
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nakedfish
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Post by nakedfish on Jan 7, 2007 0:12:28 GMT -5
Oh that zombie in SH2 that jumps out had me checking my pants.
I also rarely get scared inside the actual movie (though suspense gets my adrenaline so high my friend has to hold my leg still), but as soon as night comes around I'm taking out my nightlight and glaring at everything supisciously. It doesn't help being short sighted so badly, because then everything is just a blur. I would smell a zombie before I saw it.
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Dantil
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Post by Dantil on Jan 7, 2007 19:31:06 GMT -5
I'm the same as most others. With movies, I'm only really scared when memories creep back when I'm all alone in the dark. =p But games...Eh, me and my friends have been known to scream when Mr. Monster or Mr. Ghost pops out of nowhere at us. =p Heheh. Especially 'cos we play survival horror in the dark.
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Post by Dinah on Jan 8, 2007 12:25:21 GMT -5
Oh, good point. I mean, even in the "Foggy/ashy/snowy" game Silent Hill there's more monsters..=o *grumbles* Thats not even supposed to be ash. Another thing they screwed up. -_- Actually it never detailed what it was in the games. The first game did have what looked like snow but it never told if it was snow only said 'it appears to be' (I believe in the guidebook.) The movie in my opinion did a good job of capturing the atmosphere, but in a way changed too much of the mythology to follow the games all that accurately.
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Post by avidgamer77 on Feb 23, 2007 8:16:09 GMT -5
It feels like a video game, until when you reach the last quarter, from the church scene to the ending, then it feels like a true horror movie.
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