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Post by birdman on Jul 13, 2007 20:33:55 GMT -5
After watching the speed run a few times, which is of the Japanese version, I think I noticed some minor changes. I'm not sure if it was my mind playing tricks on me, but I think some doors are open and a few other things. When I get round to it I'll make a list.
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Post by PrincessJennifer on Jul 13, 2007 20:37:16 GMT -5
Well, the US version was called "Haunting Ground", while the original Japanese version was called "Demento".
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Post by birdman on Jul 13, 2007 22:18:46 GMT -5
I think I was wrong about that door. It's the one under the part that breaks when you stand on it. The player in the run falls down and as he's going around the corner toward where you activate the bridge I could see just for a second the door was closed. Debilitas was right there, and could see Fiona go that way, but it's possible he might have lost sight of her for one second as you pass the rubble. And since he isn't allowed to follow you down there (becuase he soon has to appear from that direction) he may have just gone for the door. I noticed that as the player came back to that door and it was open, he freezes for one second as if to say ''What the..? How? before going on.
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Post by birdman on Jul 14, 2007 19:05:58 GMT -5
Or now that I think about it perhaps the camera angle made him stop for a second.
I was playing that part yesterday and the door was open, but sometimes it's closed. I guess it depends if Debilitas wants to use it. Doesn't really matter either way.
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Post by birdman on Oct 30, 2007 0:38:04 GMT -5
I'm in the process of another speedrun, and it seems the door is either open or closed randomly. I made a save near that point to test it. It was closed far more than it was open though. Luckily on my real run it was open, saving like 2 seconds. I KNOW!!!! 2 SECONDS!!!
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Post by PrincessJennifer on Nov 5, 2007 1:55:06 GMT -5
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Post by birdman on Nov 5, 2007 15:21:57 GMT -5
It all adds up in the end.
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Post by PrincessJennifer on Nov 5, 2007 15:47:30 GMT -5
If you say so.>_>;
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Post by birdman on Dec 2, 2007 2:00:11 GMT -5
You know one thing in this game I never understood? When you put the RRL plate in the golem, there's an option to make it move faster, but you don't have to. Why is there even the option for something like that? Who would want to watch it slowly walk?
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