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Post by PrinceJoshua on Nov 19, 2006 4:20:51 GMT -5
Nonsense. Thats just creative thinking. ;D
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Post by xavier on Nov 25, 2006 2:47:28 GMT -5
the monsters/imps/animals seemed to have been devices used by wendy and hoffman during jennifer's stay at the orphanage, and while she obviously never saw them then, she probably still believed in them, for a time at least, so her subconscious may have dredged them up and brought them to life during her little trip down memory lane (which could possibly support your dream theory). i'm not sure this indicates mental illness so much as an overactive imagination and a crappy childhood. losing your parents in an airship crash, getting kidnapped by a headcase who thinks you're his son, running away with your little girlfriend to an orphanage where all the kids and even the headmaster treats you like garbage, having your dog beaten to death at the command of someone your only friend, and then, just as things are turning around and you've begun making friends, they all get murdered by your friend and your kidnapper, who kills your friend and then himself would definitely be high on MY list of things to block out. all in all, jennifer seemed pretty sane. scared, timid, unlucky, and lonely, sure, traumatized, definitely, but there were never any indications that she was insane. at the end of the game, when we reach the climax (jennifer seeing brown dead, wendy smiling down at her from behind her bouquet of roses, jennifer laying the smackdown) all the monsters disappear for good, leaving us one final battle with gregory, and then she is able to move freely about the mansion in her child form, remembering and forgiving everyone. i think if she were delusional, the monsters would have still been there, but when her memory fully awakened, all that was left was her in the empty orphanage, brown in the shed, and gregory on a bench. This game reminded me too much of Silent Hill 2 for it to be a simple dream. All throughout the game, I saw the horrible treatment Jenny got from her 'friends', her teachers, and God Himself (could fate be any more cruel for a kid?) The initial conclusion I came to was that Jenny was in some canto of Hell or Purgatory, forced to relive the harsh parts of her bad childhood as penance for some unspeakable, filthy sin she committed while alive. You gotta admit with the whole 'forgotten promise' and 'unlucky princess' motifs, the storyline totally supported this up till the Funeral chapter. Anyway, although I would admit that Jenny isn't in Hell like James Sunderland might've been, this isn't a simple case of her falling asleep on the bus or in the park and remembering repressed memories. I rather see Jenny under hypnosis at a mental institution reciting all of the various storybook tales for a psychologist who opened up a can of worms when they asked Jenny "Tell me who Brown is?" What is the main idea of the story? Why does Jenny need to travel to a fantasy version of her 'oh the humanity'-airship ride of 1929, just to unlock her culpability in the Stray Dog massacre of 1930? What does the mistreatment of 'filthy Jenny' by the other children/adults have to do with the massacre? Stack of questions, that need answers.
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Post by xavier on Nov 25, 2006 3:06:24 GMT -5
Well since I'm asking questions that throw the protagonist's morality into doubt, let's keep it rolling.
Who really was the 'Prince of Red Rose', Joshua/Wendy, or Jennifer herself? Remember in the letters, Wendy called Jenny her 'Prince' that rescues her from lonliness. In the adventure, the image of Wendy that torments the player throughout the game is seen dressed up as the Prince/Joshua. This image constantly threatens Jenny's life, but we know from the historical facts that the real Joshua is already dead, and that Jenny is the sole-survivor of not one, but two freak accidents. Could this symbolically mean that Jenny's true goal in this memory exercise is to punish herself due to survivor's guilt? (How fitting for a survival horror game, no?)
How reliable a narrator is Jenny/her Bucket Knight? Jenny was always the unfortunate victim of the story-- up until the very end of the 'good ending'. We catch a glimpse of how "Wendy-like" young Jenny really was in relation to her treatment of newborn Brown. Was Jenny really that innocent here? I know everyone saw that ominous gleam in Jenny's eyes after Brown nearly choked himself on his new collar. Who really caused Brown to die because of their selfishness, Wendy or 'the Prince'? The fact that Gregory (doing his best 'mad dog' impression) died from Jenny ad-libbing an f-ed up rewrite to the ending of 'Old Yeller' probably did more to rack up her sole-survivor's guilt/guilt over her hand in the death of Brown than anything else. The fact that Gregory claimed to be Jenny's father probably didn't help things either (pssst-- her real dad died on the airship a few months back! Fresh wounds, fresh wounds darnit...)
I think the 'good' ending as seen through the truthful eyes of Brown are the only part of the game-long flashback that you can trust 100%. Now, before this final scene, we always were shown instances where the girls would set Jenny up as the person who destroyed another Aristocrat's pet/stuffed animal. Conveniently, it was never Jenny's fault for whatever happened at the orphanage. Ignoring both Martha and Hoffman's written records for a second (which both indicate that Jenny was a SEVERE problem child), Jenny was offstage tied-up while supposedly the other children did the dirty work of killing Brown. This is somewhat contradictory with the first scene of the orphanage where Jenny watches in horror from behind the gate while the bagged-kids are beating the bloody bag with sticks. Obviously, she remembers seeing the act from somewhere, and I'm starting to believe that she had more culpability than she's willing to admit. But even in the first scene, Jenny's locked outside the gate, and cannot run to the animal-in-da-bag's help even if she wanted to. The ONLY time she admits that she had some fault is via the last cutscene after giving Brown the collar. Every other time, she in her super-demure posture, being the passive observer to the madness, but never sinking down to their level until Wendy pushes her too far at the end of the Funeral chapter.
Last question-- assuming my theory about this being a psychoanalytical trip on Jenny/her shrink's part, to discuss her feelings of guilt over the death of everyone in her past, why aren't the parents featured in the story as much as they are? I only remember the one scene in the Mermaid chapter where we even get to see Jenny's parents, for that brief second or two before you make your way to the imp-infested upper levels of the airship you see Mr. and Mrs. Jennifer walking ahead, seemingly into oblivion. That's it. The next screen is the one where all the flying fish are floating around, just before you talk with Diana and she resolves to find the fish up ahead. But where'd the parents go??
Does anything have any theories on why the airship becomes a fish in the opening trailer, and why the parents are clearly linked to fish and Diana? Now that I think back on it, some have mentioned that the 'Mermaid Scene' before the mermaid boss is of Clara and Hoffman. Are we sure this isn't really Mr. Jennifer and Mrs. Jennifer on the airship before their untimely deaths? I hafta replay the game to make sure, but I coulda sworn that the only peeping in on Hoffman was the one time when the imps are 'infecting him' and he's making the strange sexual-predator grunts as if he were molesting Clara.
Uhh, that was a long last question. Enjoy.
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Post by xavier on Nov 25, 2006 3:34:48 GMT -5
"What does the mistreatment of 'filthy Jenny' by the other children/adults have to do with the massacre?"
That was a rhetorical question, I just realized. The obvious answer is that tormented, long-suffering Jenny's real sin was not that she gave Gregory the gun so he could commit suicide-- it was that Jenny allowed herself to feel relief after Greggers took out all of her tormentors. Or more accurately, after the death of Brown, maybe Jenny wished that all the Aristocrats would die. Low and behold! It was almost as if Jenny herself killed them all...
If we are to believe the Bucket Knight when he says that Jenny's on a journey to re-discover the promise she made with her friend, there's two possibilities.
1) The opening scene with the two girls in the rose garden is the promised scene in question. Jenny and Wendy were in lonely, imperfectly intense love, and made demanding promises of each other accordingly. Once Jenny's started tending to Brown, she finds a relationship that she can control on her terms, similar to Wendy creating the 'rules' of hers and Jenny's love ("Jenny, you be the Prince, and I'll be the Princess! Foreeeverrrrr!! Or you die!") With Brown, Jenny can be the dominant person in the relationship (we see this even playing the game, as Brown's basically Jenny's slave and is there to take monster's hits, and do all the real work in the game). This is a clear betrayal on Jenny's part, and it actually leads to the massacre because Jenny was too greedy, and she didn't heed the warning Gregory gives in the last chapter (Once Upon a Time) that people will always fall under acts of selfish desire even if it ends up hurting others (I'm paraphrasing).
2) The friend is Brown, as Jenny's relationship with him was more meaningful than anything she had with Wendy. Although Brown didn't speak back to her like Wendy did, we saw that with Brown it was unconditional mutual love (even if Jenny was a little possessive), whereas Wendy had all these weird rules and rituals for showing/professing her love. The 'everlasting true love' deal is something you can apply to Brown's tendency to keep coming back like the cat whenever Jen's in trouble. He barks back from death to help her fight doggone Greggers, and well obviously since we know it's him in the bloody bag in the coffin in the Filth room when Jenny first awakens tied up, he came back to life later on along with the other images of the kids who died on Stray Dog Massacre Day. The Bucket Knight specifically refers to Brown as the 'friend', but the whole 'promise' thing is a little troublesome, as there really is only the one between Wendy and Jenny. I might be forgetting a promise young Jenny made to young Brown at the end of the 'good' ending, where she promises to protect him forever or something-- I'll hafta go back and find my savefile to see.
/ end long aimless rant
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Post by xavier on Nov 25, 2006 4:15:15 GMT -5
Just to add some credibility to my rants, here's a paragraph taken from frisil: "The facts that the headmaster never spoke Jen's name, that she wasn't in the dorm and that everyone was just ignoring her on the funeral day hint to the idea that she didn't exist at all! But of course, this is not possible, as she is the protagonist of the game and it wouldn't make any sense without her. So maybe she was someone else then? In the other clues I mentioned, there is some blurring goinig on between Jen and Wendy (who was the liar) and a lot of hidden parallels between these two. So can it anyhow be possible that Jen and Wendy WERE THE SAME PERSON? I have been pondering on this idea and it doesn't seem to make really sense, but I can't get it out of my head... but I don't really believe that, either. As it would mean that Jen was an imaginary friend of Wendy (or vice versa), that one of these characters was just made up by the other to compensate for her loneliness. Then again, what about the fight of these two and Brown? This would mean that Wendy had the dog killed without reason, just for cruelty's sake or to show the others how gross she can be to make them fear her? Or was it just Jennifer being forced by the others to burry her beloved dog, just another torment as the usually inflicted on her? That moment she snapped, went back to Greogory and made him kill the others? Another strange parallel: Jennifer had a dog (Brown) and Wendy did some dog-training with Gregory, as we learn from Martha's notes. If they were the same person, so Brown was Gregory? Jennifer was just a softened version of Wendy and Brown a softened version of Gregory, as in her memory the corpses of children were replaced by softened versions, too (just clothes, no bodies). Jennifer doing all this item serching with Brown in the game was in reality Wendy dog-training Gregory to kill the others? This seems very far fetched to me, but these clues must mean something! In the end, Jennifer leaves this place leaving Wendy behind a locked gate and locks Brown in the shack, vowing to protect him, but the closing door and ceasing light hints to being final, that she will not return. Protect him as a softened memory/lie of something that was far darker in reality, as she left Wendy behind the gate, her persona who actually was resposible for the killing of the children? So in the end, did she actually come to terms with her past, or was it just the final stage of denial, now blaming an imaginary person left behind for having caused Gregory to slaughter the children as revenge for all they did to her (tying to the pole, onion bag, etc.)." Although it is possible for Wendy/Jenny to write notes to herself and pretend to be two seperate people (three if you count the Joshua persona) it begs the question why would the player not be told the whole story in the Once Upon a Time chapter? It loses a lot of its credibility if the 'good ending' perpetuated the sham that Wendy was a real person, instead of a false persona if she was Jenny's alter-ego. But there are a lot of clues, like you stated-- Wendy being one of only 3 main characters seen in the Epilogue (the other two are the other characters who's dual nature are in question-- Brown and Greg). Had Wendy been a seperate persona, I could see myself believing that adult-Jenny recreated her orphanage experience, and put herself in the 'lower class' with Amanda to punish herself/excuse herself from the guilt of issuing cruel orders as the Prince of the Red Crayon society. As we see with all the of the chapters, the suffering of the Aristocrats is all blamed on Jenny at the end of the chapter, this could be symbolic of Jenny finally owning up to the hazing she and her Wendy persona pulled on the kids back in the day. More evidence of the duality of Wendy/Jenny-- the storybook of the Red Rose Princess tells Jenny's story. The story clearly mentions that the girl (Jenny) and the Red Rose Princess (Wendy) were friends BEFORE the airship crash that killed the girl's parents. Then after the crash, the Princess 'disappears'. This is evidence that Wendy existed as a part of Jenny even before she got to the orphanage, and didn't manifest herself again till she needed a reason to repress her harsh memories (the Stray Dog massacre, for instance). Once things got 'a little too real' for Jenny, out came Wendy keep Jenny company, and to tell her what to do and all. In this 'Psycho' theory by frisil, one would think while Wendy was in control during the events of the Funeral chapter, she sabotaged Jenny and killed Brown so that Jenny would be forced to rely on the Wendy persona all the time. This might also be what the Joshua/Wendy 'Prince' meant at the beginning when he threatened to 'kill' Jenny if the orders weren't followed. I don't think Jenny is Wendy, I think brown the Dog, and Gregory the lunatic are two seperate beings as well. But it's getting harder to argue that theory the more I ponder this new one...
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Post by PrincessJennifer on Nov 25, 2006 14:42:18 GMT -5
I think that the whole Once Upon a Time chapter is Jen seeing things with unclouded eyes for the first time. There are no monsters and no airship, just the orphanage as it really was. But it is still slightly affected by her mind, in that it seems to be how she prefers it. The orphans who tormented her are not present. But Wendy, Gregory, and Brown are. Why these three? Because they were the only people in her tragic childhood after the accident that she ever cared about and that also cared about her in return.
And I do not recall Jennifer's parents being in the game at all...
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Post by spookythings on Nov 25, 2006 15:56:10 GMT -5
i think he means clara and hoffman, when we see them walking to the mermaid room.
i'm not sure i agree that jennifer was selfish/cruel, xavier. she had every right to be given the circumstances, but i think she just got dealt a bad hand in life. her parents died, she got kidnapped by a lunatic, then 'rescued' by another one, found a dog, wanted to raise the dog with baby lunatic, baby lunatic has dog murdered, then gets the other kids killed as well. i think she WAS the victim, exactly as she was portrayed. we probably would have seen some other instances of her 'bad' behaviour if indeed she was a trouble maker. perhaps she was more independent than the other kids, though, seeing as how she wasn't raised in an orphanage (granted we don't know the other backstories), and was apparently very well-to-do prior to the airship accident, and so she didn't need as much supervision or guidance, which infuriated hoffman because she was self-reliant and not another one of his pets.
i just can't see sweet, timid jennifer slaughtering her own pet or taking any pleasure in it.
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Post by xavier on Nov 25, 2006 18:39:00 GMT -5
Was that Hoffman and Clara in the airship walking upstairs? It sure didn't look like Hoffy to me, seemed like a different man (from Hoff and Greg) but I'll give you the benefit of the doubt since it makes more sense with Hoff and Clara.
As this is Jennifer's storybook, it falls under the 'unreliable narrator' section-- Jenny herself sees the past as her being a victim of the children. The one time when we get another perspective (the 'good ending' from Brown's POV) we see something that was never shown throughout the game-- Jenny looking like a pyscho ultra-possessive hellion. Now granted, this could be just be Jenny pushing more survivor's guilt onto herself, but you hafta ask the question "Why does the game end like this?" The entire story was supposedly about the promise between Jenny and Brown, the one where Jenny's supposed to protect Brown forever. She clearly didn't protect him from Wendy/the Prince, is this why she's demonized at the 'good end' when we finally get to hear the promise?
To me, ending the game with that scene gives us a clue why Jenny's flashbacks into her childhood are filled with her suffering, and the constant self-references of her being a filthy, unlucky princess. She knows that her promise to protect Brown is indirectly (or directly if your theory is that Wendy/Jenny are the same person) what causes him to die. On top of that tragedy, the man who sorta became a dangerous surrogate-father figure (Greg) had fulfilled a secret desire of Jenny's (to kill all the tormentors at the orphanage after Brown's death), then he promptly blew out his brains in front of Jenny while acting like a dog. It's like Brown died twice, and her parents died twice, and not to mention all of the kids who were starting to like her a little bit more. Talk about a screwed-up childhood...
Actually, I should correct myself-- Jenny was shown to be something other than a victim after she found out that Brown died. So we have 2 times where she's not the damsel in distress-- 1) When she first promises to protect Brown, and 2) When she fails to protect Brown during his death. This probably means something about my theory of her not being a reliable narrator, or not being entirely pure... someone feel free to take stabs while I think it over.
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Post by spookythings on Nov 25, 2006 18:46:57 GMT -5
i wonder if gregory did kill himself, though. seems a little strange for him to just stop in the middle of his rampage and blow his brains out. i think maybe jennifer did the honours, henceforth why she was somehow the sole survivor, and why she had to fight him in the first place. just my perspective, though.
i don't really understand why you think jennifer looked psychotic at the end? a lot of people believe that in locking brown in the shed with the bucket knight, she was preserving his memory forever. and when she closes the door, and looks back in at him, she looks a little sad, but a little relieved too, because she had finally gotten brown back, if only the memory of him. i think i'll have to play it again, but i definitely didn't get 'psycho ultra-posessive hellion' from it.
i do like your theory though, its a very interesting concept and definitely something to think about. i'm going to play the game again and try to see it from your perspective.
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Post by xavier on Nov 25, 2006 19:01:57 GMT -5
One more thing-- has anyone seen Paranoia Agent, an anime they played on Adult Swim awhile back? It's by Satoshi Kon, who did Tokyo Godfathers and Perfect Blue. I bring it up because the storyline is VERY similar to 'Rule of Rose'.
*SPOILERS* Okay, in the anime, the main female character is a struggling character designer who created a pink stuffed dog named Maromi. Maromi is a big hit with Japan, and she gets very famous for Maromi's design. Anyway after awhile, she gets pressured to create another famous character, and has artist's block. Once the pressure reaches boiling point and some sleazy reporter starts hassling her, some crazy kid on inline-skates with a bent, golden baseball bat skates over and cracks the reporter upside his skull.
Anyway, the anime goes on with the police trying to find out the identity of 'Lil Slugger' who sorta 'saved' the main female character out of a jam (she doesn't have anymore deadlines after the attack). Come to find out that in her past, she had a REAL DOG named 'Maromi', and the dog died in some tragic way that ended up being her own fault (I forget how exactly). So the designer ends up creating a fantasy to explain to her father how Maromi dies-- she creates a boy on inline skates with a golden bat and says that Lil Slugger was the one that killed Maromi. It was a pure lie, but since she repressed the memory, and her father pretty much supported her lie even when he knew the truth, the girl just kept believing the Lil Slugger lie more and more until she accepted the falsehood as truth.
If you haven't seen the series, it's really interesting, check it out on Adult Swim whenever they decide to replay it, it's only 13 episodes long. *END SPOILERS*
Sound familiar? Even though it's an entirely separate story, I could see Wendy being the made-up excuse Jenny has for not being responsible for Brown's death like in 'Paranoia Agent'. Wendy's also the excuse for Jenny not being responsible for the kids deaths, and we see that since Jenny's memories take place mostly in the airship, she was trying to find some why to extend Wendy's culpability towards her parents'/everyone on the airship's deaths too, since she was the sole survivor.
I keep going back to the Unlucky Princess storybook section that said something like 'the girl and the Princess of Red Rose were best friends... but the Princess disappeared after the accident that killed the girls' parents.' Was Wendy always a part of Jenny, even before the orphanage? Is it just coincidence that it was Wendy who found Jenny at Greg's house? Why is Wendy always absent from the Red Crayon meetings? Why is Wendy always bedridden, and acting impossibly nice to Jenny (even after the Peter Rabbit deal?)
Request: Does anyone remember the drawings Wendy made in the sick bay? I totally skimmed over them the first time through the game since Jenny was dragging herself around at low health and I was looking for lollipops like a fiend. ;D
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Post by xavier on Nov 25, 2006 19:20:16 GMT -5
I guess I always have to post in threes. But this one just hit me--
What if, like in the Unlucky Princess storybook, Wendy and Jenny had been friends before the airship flight. Now, let's say that the girls made their Red Rose promise for 'Everlasting true love' BEFORE the airship-- then, after the horrific crash, Wendy could be the 'memories' that Jenny claims she lost when the player examines the suitcase in the Filth Room.
So at Gregory's house, while Jenny is been tended to by the crazy man who calls her Joshua, she suddenly remembers the 'everlasting true love' promise she made before with the Princess of the Red Rose before the airship. Since Jenny at this point could be very screwed up mentally, this might be the origin of the false Wendy persona-- this much is hinted at when we first get locked in Joshua's room, and we see the letters Jenny kept in the trunk (as well as the airship newspaper article posted on Joshua's wall). Wendy was created to deny the guilt Jenny felt for abandoning her new father-figure when he clearly needed some human contact after his Joshua died.
Then she shows up at the orphanage, and she's obviously got some clout in the hierarchy of the class system they have as she was wealthy enough to board an airship flight from England in the 30's. So she initiates the Red Rose club, and under her Wendy persona, assumes the title of Red Rose Princess. She then creates a third persona, 'Joshua', for the Prince role. Her Jenny persona is the one that takes in all the suffering-- she's the girl who is in charge of the filthy linen, who gets scolded by Hoffman and Martha, who needs someone like Brown in her life more and more each day.
If this all is true, then the entire battle with Wendy trying to get Jenny to stop spending so much time with Brown is symbolic of the false persona (Wendy) losing power over the true one (Jenny) because of the difference between Wendy's idea of 'true love' and the real thing Jenny had with Brown. Wendy was so possessive because subconciously Jenny didn't really want to accept all the guilt that the Wendy-persona had shouldered ever since the airship crash, and it forced the Wendy persona to do something drastic to keep Jenny in check and keep Wendy's guilt-absorbing talent in demand-- murdering Brown. Only it seemed to backfire on Wendy, and Jenny lashed out at her alternate persona, effectively killing it so that only the Joshua one was left. This Joshua personality is what ended up training Gregory in the dog skillz to secret reinstate Wendy back in power within Jenny's persona-- and it would've worked too if the whole massacre thing didn't happen.
Hmm, let me stop there, because I'm suddenly in the mood to play the game a second time through. Be back with more ASAP.
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bucketknight
Bourgeois
Please do not deplore yourself. Even if the world does not forgive, I will forgive you.
Posts: 549
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Post by bucketknight on Nov 26, 2006 13:19:32 GMT -5
I agree with the PrincessJennifer with the Eleanor avatar (huh?) for the most part. I think Once Upon A Time is the unblemished truth. Hell, if it wasn't for this chapter, we wouldn't have a clue what was going on. It's a lot like in the anime world where you get a short OVA of a story and to understand what happened you need to go to the source material (in this case the source material is Once Upon A Time). I think to the end RoR is a case of the unreliable narrator, where you can never be sure of what is happening. After all, do we know how this story started at all (i.e. a dream in the park?)? I'm not too sure the events in Once ever actually happened. First off, its coloring obviously points to a definite dream sequence (whereas the other chapters, even if they were dreams, did not ever have this kind of coloring). I feel that part of the reason for Once is because the story needs an explanation (duh!). But I also believe that the sequence at the end of Once is a dream, one which Jennifer wishes she could fix the problem by locking up Brown.
So what I believe boils down to:
1) The whole game is a dream/something in her mind that occurs to Jennifer at a park (this does NOT mean I believe she recalls it all at the park)
2) I DO believe it is possible that she DID go back to the orphanage and, as in the game, to re live the events in her dream
3) I do NOT believe that Once Upon A Time ever happened as it did. I believe that Jennifer believes that locking Brown up might have prevented Brown's (any everyone else's) death.
Wow, that was a kinda unorganized rant.
By the way, if you want a good example of unreliable narrators, check out An Occurance At Owl Creek Bridge and Jacob's Ladder.
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bucketknight
Bourgeois
Please do not deplore yourself. Even if the world does not forgive, I will forgive you.
Posts: 549
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Post by bucketknight on Nov 26, 2006 14:47:18 GMT -5
You know, I just re-read The Little Princess in Once Upon A Time. At the end, it says the princess put her memories "under lock and key forever and ever." The picture looks like the shed Brown was in. Now, this would be an incredibly unsatisfying ending, but what if, since Jennifer actually locks the door on Brown in the Good ending, it signifies that she is locking everything up, repressing it? Keep in mind that any other time that the shed is unlocked. So when Jennifer first arrived at the orphanage, it was unlocked, and thus her memories are coming out. Whereas now she has locked the door, that she is closing off her memories. Personally, I would like to think that maybe it means she has gotten over her memories, but wouldn't that be a kind of morbid ending if the Good ending was that Jennifer was locking up all her memories again?
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Post by Frisil (the clueless prince) on Nov 27, 2006 9:26:16 GMT -5
I. 'Locking up' also means protecting. If you lock up things in a treasure chest, you still know they are there, but no-one can steal them from you. So locking up the memory of Brown could also mean that it can never again be taken away from her.
II. Locked up things cannot do you harm any longer, if you lock up a dog and stay outside, it can no longer bite you. Meaning: the sad memory of Brown can no longer hurt Jennifer.
Conclusion: She came to terms with her past, her memories will stay with her always, but she is no longer hurt by them, as she finally managed to cope with it.
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Post by avidgamer77 on Feb 22, 2007 10:06:12 GMT -5
Without the game suggesting any clues that is part of a dream, If I want to view ROR sth like Jacob's Ladder, except that Jennifer is not on any hallucinating drugs, but perhaps she has become deranged and having constant hallucinations after the orphanage incident. Her entire psychic trip could be like a form of purgatory, because she had betrayed Gregory, Wendy and Brown, and indirectly causing the deaths of the other orphans. So when it ended, even if all her memories have been revived, I doubt she still regains her sanity and consciousness, but at least everything that happened in the past is locked in her heart, even her guilt.
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